Follow us:

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  • Possess Strong Sense Of Design And Ideation.
  • Understanding Of In-game Art Such As Character Design, Environment Art, Hard And Soft Surface Props, Vehicle, Weapons, Etc…
  • Strong In Design Principles Such As Anatomy, Form And Shapes, Perspective.
  • Proficient In The Use Of Photoshop, Clip Studio Paint (Optional), Zbrush (Optional) And Other Painter Tool
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  • Great Understanding Of Form, Shape, Structure, And Silhouette When Creating Models.
  • Understanding Of In-game Art Asset Creation Including Hard Surface Props, Soft Rigid Assets Such As Clothing Items, Vehicle, Weapons, Etc…
  • Proficient In The Use Of Maya, Photoshop, Zbrush (Optional) And Other Painter Tools.
  • Basic Knowledge Of Unity Game Engine Is Required.